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Your Report

During this activity you identified your problem, high level goal and the specific behaviour you are trying to change. You can see these below.

Problem:

University students who are addicted to online gambling

High Level Goal:

Ensure that students lead a healthy lifestyle where they are both physically and mentally fit without suffering from any behavioural addiction.

Behaviour to change:

Impulsive buying of lootboxes.

Below are each of the barrier cards you selected as part of this activity.

1 (back)
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