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Your Report
During this activity you identified your problem, high level goal and the specific behaviour you are trying to change. You can see these below.
Problem:
University students who are addicted to online gambling
High Level Goal:
Ensure that students lead a healthy lifestyle where they are both physically and mentally fit without suffering from any behavioural addiction.
Behaviour to change:
Impulsive buying of lootboxes.
Below are each of the barrier cards you selected as part of this activity.
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